ANGLE_instanced_arrays WebGL extension
Widely available
The ANGLE_instanced_arrays
extension for WebGL 1.0 contexts draws the same object multiple times or groups of similar objects multiple times, if the group shares the same vertex data, primitive count and type.
To learn more, see
ANGLE_instanced_arrays,
ANGLE_instanced_arrays: drawArraysInstancedANGLE() method,
ANGLE_instanced_arrays: drawElementsInstancedANGLE() method,
ANGLE_instanced_arrays: vertexAttribDivisorANGLE() method at MDN.
Compatibility
- Chrome 32 Released on 2014-01-14
- Chrome Android 30 Released on 2013-10-02
- Edge 12 Released on 2015-07-29
- Firefox 47 Released on 2016-06-07
- Firefox for Android 47 Released on 2016-06-07
- Safari 8 Released on 2014-10-16
- Safari on iOS 8 Released on 2014-09-17
Specifications
- WebGL ANGLE_instanced_arrays Khronos Ratified Extension Specification, from WebGL Working Group (Khronos Group).