EXT_texture_filter_anisotropic WebGL extension
Widely available
The EXT_texture_filter_anisotropic
extension for WebGL 1.0 and 2.0 contexts adds anisotropic filtering (AF). AF improves the quality of mipmapped texture access when viewing a textured primitive at an oblique angle.
To learn more, see
EXT_texture_filter_anisotropic extension at MDN.
Compatibility
- Chrome 34 Released on 2014-04-08
- Chrome Android 34 Released on 2014-04-02
- Edge 12 Released on 2015-07-29
- Firefox 47 Released on 2016-06-07
- Firefox for Android 47 Released on 2016-06-07
- Safari 9.1 Released on 2016-03-21
- Safari on iOS 9.3 Released on 2016-03-21
Specifications
- WebGL EXT_texture_filter_anisotropic Khronos Ratified Extension Specification, from WebGL Working Group (Khronos Group).