WEBGL_draw_buffers WebGL extension
The WEBGL_draw_buffers extension for WebGL 1.0 contexts enables a fragment shader to write to several textures, which is useful for deferred shading, for example.
Status
Limited availability
MDN documentation
Specifications
- WebGL WEBGL_draw_buffers Khronos Ratified Extension Specification, from WebGL Working Group (Khronos Group).
Browser support
- Chrome 36 Released on 2014-07-16
- Chrome Android ❌
- Edge 17 Released on 2018-04-30
- Firefox 28 Released on 2014-03-18
- Firefox for Android ❌
- Safari 9 Released on 2015-09-30
- Safari on iOS 15 Released on 2021-09-20
Developer signals
Votes: 0
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