WEBGL_draw_buffers WebGL extension
Limited availability
The WEBGL_draw_buffers
extension for WebGL 1.0 contexts enables a fragment shader to write to several textures, which is useful for deferred shading, for example.
To learn more, see
WEBGL_draw_buffers extension,
WEBGL_draw_buffers: drawBuffersWEBGL() method at MDN.
Compatibility
- Chrome 36 Released on 2014-07-16
- Chrome Android ❌ Search for bugs Search for Chromestatus entry
- Edge 17 Released on 2018-04-30
- Firefox 28 Released on 2014-03-18
- Firefox for Android ❌ Search for bugs Search for standards position
- Safari 9 Released on 2015-09-30
- Safari on iOS 15 Released on 2021-09-20
Specifications
- WebGL WEBGL_draw_buffers Khronos Ratified Extension Specification, from WebGL Working Group (Khronos Group).