WEBGL_multi_draw WebGL extension
Limited availability
The WEBGL_multi_draw extension for WebGL 1.0 and 2.0 contexts renders more than one primitive with a single function call.
Browser support
- Chrome 86 Released on 2020-10-20
- Chrome Android 86 Released on 2020-10-20
- Edge 86 Released on 2020-10-09
- Firefox Not supported Bugs: 1536673
- Firefox for Android Not supported
- Safari 15 Released on 2021-09-20
- Safari on iOS 15 Released on 2021-09-20
Baseline availability blocked since September 2021 by Firefox (61 months)
Need this feature?
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MDN documentation
Specifications
- WebGL WEBGL_multi_draw Extension Specification, from WebGL Working Group (Khronos Group).
Usage (according to Chrome Platform Status)
~1.951% of page loads. More data at chromestatus.com.Developer use cases
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I'm building a high-poly interactive 3D website and this feature will make it run smoothly, as it does already in my testing on Edge, Opera, Chrome, Vivaldi, Brave, and all other chromium based browsers.
I'm building a high-poly interactive 3D website and this feature will make it run smoothly, as it does already in my testing on Edge, Opera, Chrome, Vivaldi, Brave, and all other chromium based browsers. [see original comment]
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