📃 April 2022 release notes
Newly available
The following features are newly available:
-
HWB:
The
hwb()
CSS function picks colors using hue, whiteness, and blackness channels.
New in Chrome
The following features are now available in Chrome:
-
font-palette:
The
font-palette
CSS property selects a color palette from the font, optionally overriding individual colors in the@font-palette-values
at-rule.
New in Chrome Android
The following features are now available in Chrome Android:
-
Digital goods:
The
window.getDigitalGoodsService
API connects to stores or billing services for in-app products and subscriptions. -
font-palette:
The
font-palette
CSS property selects a color palette from the font, optionally overriding individual colors in the@font-palette-values
at-rule.
New in Edge
The following features are now available in Edge:
-
font-palette:
The
font-palette
CSS property selects a color palette from the font, optionally overriding individual colors in the@font-palette-values
at-rule. -
OES_draw_buffers_indexed WebGL extension:
The
OES_draw_buffers_indexed
extension for WebGL 2.0 contexts allows you to control blending on a per-color basis when writing to multiple color buffers simultaneously.
New in Firefox
The following features are now available in Firefox:
-
pdfViewerEnabled:
The
navigator.pdfViewerEnabled
read-only property returns a Boolean for whether the browser navigates to and shows a PDF in the browser window or downloads the PDF. -
requestAnimationFrame() in workers:
The
requestAnimationFrame()
method in workers schedules a function that runs before the next repaint. Together with offscreen canvas, you can animate content from a worker.
New in Firefox for Android
The following features are now available in Firefox for Android:
-
pdfViewerEnabled:
The
navigator.pdfViewerEnabled
read-only property returns a Boolean for whether the browser navigates to and shows a PDF in the browser window or downloads the PDF. -
requestAnimationFrame() in workers:
The
requestAnimationFrame()
method in workers schedules a function that runs before the next repaint. Together with offscreen canvas, you can animate content from a worker.