October 2020 web platform update
Now widely available on the web platform
Widely available
-
EXT_blend_minmax WebGL extension: The
EXT_blend_minmax
extension for WebGL 1.0 contexts adds two blend equations, the minimum and maximum color components of the source and destination colors. Learn more. -
OES_vertex_array_object WebGL extension: The
OES_vertex_array_object
extension for WebGL 1.0 contexts adds vertex array objects (VAOs) which encapsulate vertex array states. These objects keep pointers to vertex data and names for different sets of vertex data. Learn more. -
Upgrade insecure requests: The
Upgrade-Insecure-Requests
HTTP request header tells the server that the response should redirect to a secure (HTTPS) resource. Learn more. -
WEBGL_lose_context WebGL extension: The
WEBGL_lose_context
extension for WebGL 1.0 and 2.0 contexts simulates losing and restoring aWebGLRenderingContext
orWebGL2RenderingContext
. Learn more.
Newly available on the web platform
Newly available
-
Multi-value (WebAssembly): Instructions and blocks can produce multiple result values. Learn more.